Category Archives: Online Video

Google Video: Advertisers Bid for Space on Select Videos

Well, I couldn't have seen this coming if I had a Deep Throat at Google… In a  test, Google Video will serve ads for about 2,000 videos from 8 providers. Advertisers will select the videos on which to advertise their products through a combination of banner ads and 15-second video ads (at the end of a video). Google will split advertising revenue with the content owners, but no percentage has been identified yet. For full details see this PCWorld story

So why do we care, and why don't we care?

  • We care because this is an interesting model. The way ads are served is interesting and non-intrusive. More importantly, the bidder's market (which is how Google sells keyword inventory) is very clever.
  • We don't care because amateur content is not included in the pilot. According to Adotas, the test will include videos including The Charlie Rose Show and Mr. Magoo. For the online video viewers that were born after 1960, these shows are both about a senile old man who can't see.

copy_of_mr-magoo1.gifHere's the thing that has me scratching my head like Magoo. Is the bidder's market sustainable (beyond a pilot) for the HUGE amount of content with rapidly changing viral video content? Imagine the media person working for the advertising agency that has to surf each day's content and decide whether to bid. Aside from the fact that I want that guy's job, that doesn't seem very practical. I would imagine Google Video would offer other solutions to advertise on sporadic, amateur content.  

Bidding prevents an advertiser from being associated with objectional content, but it's also a lot of work. 

If You’re Going to Risk Your Career, at Least Make Money

From the stupid video file, here's a story about a film critic that got busted selling "screener" DVDs (for a really low amount). Surprising that he'd be so short sighted, given how easy they are to trace.

I have a friend who is an attorney, and he's defending an employee that let one of these screener DVDs "slip" to a buddy. The buddy put it on the web.

It's 2006 folks. Nothing you do online is secret.

Digg.com Redesign on Monday: Video Included

Redherring.com reports that tech-geek/social news site Digg.com will soft-launch an all-new, enhanced site Monday, with new verticals for world and business news, entertainment, sciences, gaming, as well as videos (courtesy of Adotas).The San Francisco-based site has experienced rapid growth since its inception, as it currently receives 8.5 million unique visitors per month and up to 2,000 news stories per day. The site essentially provides a forum for users to contribute the addresses of topical and timely news stories and blog posts, inviting users to comment on them and “digg” them if they find them worthwhile. Items that get a significant amount of “diggs” are promoted to the home page.

Currently the site links to videos but doesn't host 'em. Let's see what Monday brings.

The “Consumer’s Report” of Online Video Sites

testinnn.jpgCourtesy of Deirdre Straughan, here's a site that tests a lot of video players in one spot. Some of them load automatically, so you'll have to scroll down and pause. You'll be greeted by some cool music. Thanks, Deirdre, for bringing this to our attention and doing the testing that the rest of us are too lazy to do!

For more comments on various video sites, check out Loaded Pun. Great resource on the pro's and con's of each site.

An Incentive to Post Comments

To encourage reader comments, I'm offering links to related sites from this blog — which gets as high as 300 people per day. All you have to do is comment frequently, and if your site is related I'll throw in a link on the right column. I'll also do a post covering your site if it's relevant to the readers of WillVideoForFood.

The blogs I'd like to identify (for myself and readers) are the following. Those that discuss:cricket.gif

  • Tips and software for amateur video makers
  • Online video websites and trends
  • Onine advertising- especially pertaining to video ads
  • Sites identifying video contests
  • Killer viral videos  (like those that identify a good viral video each day)
  • Other ways to make money through online videos

The only thing that won't get covered is a site or blog that's self serving (trying to sell stuff as opposed to being educational and helpful) or sites that really aren't related to this area. If you read this blog regularly, please let us know what else you read that's complementary. I want to update my RSS feeds so I'm reading related blogs, and I'm sure your fellow WillVideoForFood readers will benefit as well.

Controversial and Unfounded Predictions of Online Video

When I was in college, I had the weekend early morning shift at the campus radio station. I used to try experiments to find out if anyone was listening (like offering a free car to the first caller). That's the way this blog is going, so I've decided to stir things up with some totally unfounded 2007 predictions for the online video space.crystal-ball.jpg

  • Feb. 2007: YouTube gets bought by a large media house, who later decide to sell it for 25% of the purchase price.  
  • June 2007: Flash becomes the only prevailing standard for online video streaming, and Quicktime and others become like Lotus Notes. A startup develops a more elegant solution that streams 30% faster and for a fraction of the cost. It wins 65% market share before 2008.
  • Dec. 2006: The "pay for content" space heats up with several new entrants. Models that don't share ad revenue become "Alta Vista'd." Asta la Alta Vista.
  • March 2007: A major news event is captured on video event by a highschool kid with a cell phone. He provides it exclusively via Revver, and the networks are forced to serve it via Revver or not have the footage. The kid makes $250,000 in a week.
  • July 2007:  Verizon buys Break.com and Atom Films in a fierce, overvalued deal in which Comcast competest.
  • August 2007: Disney buys Revver.com.
  • September 2007: CubeBreak buys Disney

A Message to Online Video Sites- What Do You Need?

Dear online video sites. Thanks for giving us free access to online videos, as well as absorbing the costs of hosting and serving the videos. Unfortunately, that's become a commodity. I think you know this, but in case you don't… what attributes do you need to ensure that you're not a "Pets.com" of the online video space? Don't read ahead… name a few. Now scroll down.

If you want to succeed in this space, you need most of the following attributes:

  • Lots of traffic and viewer loyalty
  • Nice organization of content, and community/social networking doesn't hurt
  • Partnerships with content creators- content is still king
  • Relationships with large media players- they're going to eventually buy you
  • Transparent revenue sharing with content owners- amateurs or media houses
  • An attractive offering to advertisers (who will demand traffic)
  • Something to differentiate from the increasingly crowded space
  • Distribution channels beyond your site (like cable, networks or cell providers)
  • Deep pockets (venture capital) to get out of the Catch 22 most won't escape: you need visitors for ad revenue, and ad revenue to support visitor generation

You know what I just realized? Some jackass consultant is going to rip this off and make money on a white paper about this rapidly growing industry. Oh well. At least I'm not making any money from this blog.

Another Way to Get Ad Revenue on Your Videos

Revver until now has cornered the market on pay-for-content. Two firms have offered similar models, though. And a new entrant has arrived.

1) Jeukersz (aka www.MillionDollarVideoJukeBox.com)

2) Motion.tv

home_bliptv.gif3) Now Blip.tv is getting into the revenue-sharing space according to this article from CNet. Here's what CNet says, and if you register you can read more about Blip's advertising policy.

"Blip.tv does not brand the videos with its logo, so users can take full advantage of the service without confusing their viewers about whose site they are watching. What's in it for Blip.tv, then? It's not fully rolled out yet, but the service will be advertising-supported. If users will accept ads on their videos, Blip.tv will share the revenues from the ads 50/50. Blip, for its part, will run the ad network and host the videos, and give users a lot of control over the ads they'll take."

What does this mean to content creators? More options, and difficult decisions. Currently, it's a free market- post where you like. Eventually, however, it's possible that the highest financial opportunity will be available to those willing to sign exclusive deals.  

Here's the thing I can't explain. With the exception of Revver and Jeukersz (both who currently have very low traffic), online video sites are being hush-hush about the details of revenue sharing. It perplexes me.

Promoting Your Online Video Content

Since there's no model that has high traffic (YouTube) AND pay-for-content (Revver), this has been my strategy for making money through online video. Use it as your own risk.

  1. Create good stuff. I'm hit or miss, and still experimenting. Since I'm not interested in making sexy videos, I focus on humor. Sometimes topical, sometimes corny, sometimes I find a hit. Most of them are short, but the 1.5 minute ones sometimes work well.
  2. Market the hell out of it. People think they can post on Revver and watch their account grow. Wrong. There's no guarantee that good content gets viewed, and no guarantee that bad content won't get viewed. It's arbitrary and requires persistence, luck and promotion.

So how do you promote your video?screaming.gif

  • eMail friends. I'm not crazy about this because I feel like an Amway salesman. Unless it's something really good.
  • Befriend a blogger. Steve Rubel (www.Micropersuasion.com) has linked to a few of my videos and that has worked very nicely.
  • Create a site. I run www.CubeBreak.com on a shoe-string. Nothing but my time and a small hosting fee from Yahoo. But I get 1,000-3,500 people per day. So it helps.
  • Use YouTube to get famous, and drive people to a location on which you can profit. Since most of my CubeBreak visitors are typing in the name directly, I can only assume they're finding me because they've seen my bumper on my YouTube videos. Maybe there's some word of mouth.
  • Issue a press release. If you have good stuff, you can write a story for www.PRWeb.com and get some decent pickup. It costs about $80 though.
  • Most importantly, you have to tap a nerve. Who knows what makes something viral. Why do people flock to Mentos and Coke? Why are we obsessed with Asian lip synchers or the Numa Numa kid? Who knows. But I'll continue to experiment to see what hits, and I'll let you know.

How Will Amateurs Make Money from Online Videos in 2007?

Right now there are only two ways for an amateur to make money on short online videos, but this will soon change.

  1. Provide a website or network exclusive rights and get a one-time payment. We've seen certain amateur content creators already stop producing content for YouTube because they've been presumably approached by "content scouts." Remember MadV? He said good-bye and I would expect to see him appear somewhere else. I've seen celebrity YouTube stars also vanish with ambiguous plans about entering into a different arrangement. money-large.jpgI've been contacted by such content scouts, but the financial transparency isn't clear so I haven't done anything.
  2. Serve videos through a revenue-sharing site (usually non-exclusive that allows for ongoing income based on view volume). Eepy Bird's $15K plus income on their Coke/Mentos is a good example of this. They opted to run their videos through Revver and opted to post them exclusively even though Revver doens't require that.

As 2006 continues, we're going to see some new models emerge, providing more options to amateur artists. These will require some serious trade-offs for content owners because we'll have to weigh options without knowing exactly which will be most profitable.

For instance, some online video sites are developing "exclusive revenue-sharing models" whereby you'd turn over exclusive rights to your video for ongoing revenue based on views. This only makes sense if you expect to get dramatically more views in exchange for giving up your video forever.

But if you apply proven media models to the online space, it makes sense that this will be an option. A website can't sell its content upstream (to cell phone providers, for instance) if most of their content is non exclusive and violating copyrights. So the future for a value-added intermediary depends on garnering traffic, getting good content, and then distributing that more broadly.

In any event, there are three things that are critical. 1) Good content (defined as funny, sexy, short and viral). 2) Traffic (there's no advertising revenue without traffic), and 3) Distribution and promotion (someone has to market the videos… more on that soon).